Vimeo is pretty cool
Posted by Jake | Filed under Cool Stuff
You may have noticed that I use Vimeo instead of Youtube for uploading all my video content; and this is because it is just so much better. It allows much more customization, better video quality, and most of all its relatively strict content policies means your videos don’t get lost in a sea of crap. I highly suggest to anyone who regularly posts video content online that they become a member, and at least check it out..
I spend a good chunk of my free time watching things on Vimeo; because there’s a lot of great artists out there posting great stuff. You can browse all the ones I really liked for some reason or another below. Some of them are short and silly, some are long and artistic. Some are informative. All are good..
Finished Honours Report
Posted by Jake | Filed under Projects
Well, it’s finally finished after about 8 months of work. While it might not look like much, I’ve learned a lot in the process of completing it, which is what the paper was really all about. I now just have a few more assignments to hand in and I’ll hopefully be off for a fun and active summer!
Download the report here in secure PDF, 2.1Mb: Jake Osborne BBSc 401 Report FINAL
The abstract:
With the main barriers to the use of daylight simulation during the design stages for buildings being the time needed to complete simulations and a lack of trust in their results, Autodesk’s 3ds Max Design 2009’s new Lighting Analysis tools offer a potential solution. Its ability to use a combination of both forward raytracing (Global Illumination, GI) and backward (Final Gather, FG) raytracing for the simulation of internal illuminances gives allow it to produce results much quicker than the current backwards-raytracing-only, “gold standard” lighting simulator, Radiance. However, to date only the use of backwards-raytracing has been independently shown to produce accurate results. This study aims to validate the ability of 3ds Max Design to produce accurate daylight simulations in buildings while using a FG plus GI approach to greatly reduce simulation time.
The study compares simulated results from 3ds Max Design along with results from the previously validated backwards-raytracing-only methods of both 3ds Max Design and Radiance against real world measured data. In order to fully test the accuracy of the simulators, a rigorous validation method was used that eliminated as many common sources of error as possible while testing a wide variety of sky conditions. For this, minute by minute measurements from a test cell at the US Department of Energy’s Lawrence Berkeley National Laboratory (LBNL) have been used. External illuminance and irradiance data have been used to simulate actual sky conditions for three representative clear, light cloud and heavy cloud covered days, with identical models on identical computers.
Results have shown that 3ds Max Design using FG and GI can achieve not only equal but better accuracy than both the previously validated 3ds Max Design (using FG only) and also Radiance. Importantly, these simulation results were completed twice as fast than for the FG-only approach and up to thirty times faster than Radiance. This is of great significance as a piece of software currently used in many architectural design offices around the world for presentation purposes can now be better trusted as a daylight design tool in itself.
Sagan Feat. Hawking
Posted by Jake | Filed under Cool Stuff
I know it’s a bit old, but this is just too darn good not to have on here..
Big props to the maker.
The Honours Year Progresses
Posted by Jake | Filed under Updates
..And finally some results are coming in!
I’ve recently finished a level 2 energy audit for the Freyberg Swimming Pool and Fitness Centre on Oriental Parade in Wellington (pictured above and below) as part of my Buildings & Energy paper. Normally these would cost about $10,000 from a professional, however as this was my first and a learning project it’s a freebie. An energy audit is performed in order to determine how much and where energy is being used in a building and looks for ways in which it can be reduced. Download the pdf file for a look, the report is about 10,000 words but also has lots of nice graphs to look at.. A presentation of the audit’s findings will be made to key persons involved with the building later in the year, and I’ll be sure to post it as well when it is completed.
I’ve also just handed in project 2 of BBsc 403, which involved creating a building-science related parametric tool within Bentley’s Generative Components software. I ended up with a tool to determine the light power and beam angle for a spotlight required to light an object on a wall to a desired level. The video below (in HD!) shows the tool in use; it’s nothing special but it gets the point across.
The tool allows the user to modify the spotlight’s position relative to the object; the size of the object, the desired spotlight spread and input the desired illuminance on the object. The tool then calculates in real-time the required luminance of the spotlight, and the beam angle needed to cover the object. Using this information the user can then in the real world select a lamp & luminaire from a catalogue, and then shutter out any unwanted spill light from around the object.
Site Upgrades & Recent Work
Posted by Jake | Filed under Blog, Projects
So after one of the most difficult and buggy upgrades ever, the site is now running on Wordpress 2.8.1, and all of the plugins updated. I’ve also put a few things I’ve been working on into their respective galleries, one of which is below.. Considering a new theme for the site soon, any other WP users out there should give recommendations!
Completed as part of my honours year of Building Science at Victoria University of Wellington, specializing in digital craft.
Software used: Autodesk AutoCAD, Audacity, Autodesk 3ds Max & MentalRay, Apple Quicktime, Adobe After Effects.
Also, my sister has kindly lent me her DSLR (Nikon D70s) for a little while, so I’ve been taking a few shots for projects I’ve got on. So far I’ve only posted one; of the Freyburg Swimming Pool on which I am currently doing an energy audit and a lighting design assesment. More coming in the near future..
The Photography of Bruce Hatfield
Posted by Jake | Filed under Family, The Photography of Bruce Hatfield
Happy birthday Gramps, and to my sister.
This will be the last of this series, for now at least.
Li River, China, October 19 1999
Posted by Jake | Filed under The Photography of Bruce Hatfield
This is the last one..
And thus it deserves a video;
The Gaslight Anthem – The ‘59 Sound (Live)
March 11 1994
Posted by Jake | Filed under The Photography of Bruce Hatfield
Days go by..
Dirty Vegas – Days Go By
March 9 1994
Posted by Jake | Filed under The Photography of Bruce Hatfield
I’ll sit and listen to the sound of sand and cold..
MGMT – Weekend Wars
Evil S I yes to find a shore,
A beach that doesn’t quiver anymore,
Where we can crush some plants to paint my walls,
And I won’t try to fight in the weekend wars
Was I? I was to lazy to bathe
Or paint or write or try to make a change.
Now I can shoot a gun to kill my lunch
And I don’t have to love or think too much
Instant battle plans written on the sidewalk
Mental mystics in a twisted metal car
Tried to amplify the sound of light and love
Christ is cursed of faders and maders
Might even take a knife to split a hair
Or even scare the children off my lawn
Giving us time to make the makeshift bombs
Every mess invested was a score
We couldn’t use computers anymore
It’s difficult to win unless you’re bored,
And you might have to plan for the weekend wars
Try to break my heart I’ll drive to Arizona.
It might take 100 years to grow an arm
I’ll sit and listen to the sound of sand and cold
Twisted diamond heart, I’m the weekend warrior
My predictions are the only things I have
I can amplify the sound and light and love
I’m a curse and I’m a sound,
When I open up my mouth,
There’s a reason I don’t win,
I don’t know how to begin
March 9 1994
Posted by Jake | Filed under The Photography of Bruce Hatfield
Leached..
Keane – Atlantic
I hope all my days
Will be lit by your face
I hope all the years
Will hold tight our promises
I don’t wanna be old and sleep alone
An empty house is not a home
I don’t wanna be old and feel afraid
I don’t wanna be old and sleep alone
An empty house is not a home
I don’t wanna be old and feel afraid
And if I need anything at all
I need a place
That’s hidden in the deep
Where lonely angels sing you to your sleep
Though all the world is broken
I need a place
Where I can make my bed
A lover’s lap where I can lay my head
Cos now the room is spinning
The day’s beginning